Updates to agni.sl.mapapi.net
I’ve made quite a few changes to my pluggable version of slurl.com, most of which centred around replacing the hash-slurl.js plugin with hash-fu.js. Below is a summary of the changes made today.
I’ve made quite a few changes to my pluggable version of slurl.com, most of which centred around replacing the hash-slurl.js plugin with hash-fu.js. Below is a summary of the changes made today.
Second Life allows objects to be scripted to trigger the playback of sounds. These can include anything including (but not limited to) birdsong, gunshots, clicks and sound bites. The viewer- or at least those intended to present the full audio-visual experience (there are text-only applications for accessing Second Life)- has an audio preferences panel, giving [...]
Since I’ve made some progress on the project, I decided to create this video demonstrating the web client for the SL Achievements API that I’m working on.
Okay, I know oldbies hate it when something floats around about “firsts” in Second Life, but I do think its rather nifty that Metaverse ID is the first plugin for Second Life listed in the official WordPress Plugin Directory!
Currently at version 0.5 (yay incremental improvements!), I’ve decided to push the code to the public SVN server over at google code. I’ve also created a wiki page describing Metaverse ID, that’ll I’ll be keeping up to date with the supported Metaverses etc. Please file any bugs you discover in the plugin on the Google [...]
So I’ve decided to retire the swslr project. I’d like to thank Pyrii, Zai and Gwyn for the feedback they’ve given me on various aspects of the project, and I’d like to thank Ina for hosting the database the last several months! There are a few reasons I’ve decided to retire the project- some of [...]
I’m experimenting with using Google Moderator to handle feature requests. Head over there, vote on a suggestion, or make a new one yourself!
Okay, this topic rears its head again. Your Second Life password cannot be longer than 16 characters. several of the examples Jeska provides are invalid because of this arbitrary limit. There is no good reason for passwords being limited to 16 characters. OpenID logins for Second Life are trivial to implement..
Update: After poking around the Microformats Wiki, I’ve altered my proposal slightly to use the enclosure value. Timeless Prototype With the recent increase in OpenSim usage, the natural progression will be for people to offer entire simulator creations for download. What we now need is a searchable tag to easily find such downloadable simulators. I’m [...]
After finding that the new HTTP In support in LSL didn’t allow the Content-Type header to be set, I developed a Userscript for Greasemonkey to circumvent the issue by utilising Firefox’s support for data URIs. Install Userscript.
Bad Behavior has blocked 464 access attempts in the last 7 days.