Second Life: Script-triggered Sounds and Viewer Audio Channels

Second Life allows objects to be scripted to trigger the playback of sounds. These can include anything including (but not limited to) birdsong, gunshots, clicks and sound bites. The viewer- or at least those intended to present the full audio-visual experience (there are text-only applications for accessing Second Life)- has an audio preferences panel, giving [...]

Metaverse ID plugin released to public

Currently at version 0.5 (yay incremental improvements!), I’ve decided to push the code to the public SVN server over at google code. I’ve also created a wiki page describing Metaverse ID, that’ll I’ll be keeping up to date with the supported Metaverses etc. Please file any bugs you discover in the plugin on the Google [...]

Auto-discovery of OpenSim Simulator Creations

Update: After poking around the Microformats Wiki, I’ve altered my proposal slightly to use the enclosure value. Timeless Prototype With the recent increase in OpenSim usage, the natural progression will be for people to offer entire simulator creations for download. What we now need is a searchable tag to easily find such downloadable simulators. I’m [...]