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	<title>SignpostMarv&#039;s Blog &#187; How Marv would fix Second Life</title>
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	<link>http://signpostmarv.name</link>
	<description>Thoughts of a Geek &#38; SL Resident</description>
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		<item>
		<title>Updates to agni.sl.mapapi.net</title>
		<link>http://signpostmarv.name/2010/04/14/updates-to-agni-sl-mapapi-net/</link>
		<comments>http://signpostmarv.name/2010/04/14/updates-to-agni-sl-mapapi-net/#comments</comments>
		<pubDate>Wed, 14 Apr 2010 14:43:26 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[How Marv would fix Second Life]]></category>
		<category><![CDATA[agni.sl.mapapi.net]]></category>
		<category><![CDATA[sl-map]]></category>
		<category><![CDATA[slurl]]></category>

		<guid isPermaLink="false">http://signpostmarv.name/?p=453</guid>
		<description><![CDATA[<p>I've made quite a few changes to my pluggable version of slurl.com, most of which centred around replacing the <em>hash-slurl.js</em> plugin with <em>hash-fu.js</em>. Below is a summary of the changes made today.</p>]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Second Life: Script-triggered Sounds and Viewer Audio Channels</title>
		<link>http://signpostmarv.name/2010/02/10/sl-script-triggered-sounds-and-viewer-audio-channels/</link>
		<comments>http://signpostmarv.name/2010/02/10/sl-script-triggered-sounds-and-viewer-audio-channels/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 00:22:28 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[How Marv would fix Second Life]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[lsl]]></category>

		<guid isPermaLink="false">http://signpostmarv.name/?p=447</guid>
		<description><![CDATA[Second Life allows objects to be scripted to trigger the playback of sounds. These can include anything including (but not limited to) birdsong, gunshots, clicks and sound bites. The viewer- or at least those intended to present the full audio-visual experience (there are text-only applications for accessing Second Life)- has an audio preferences panel, giving [...]]]></description>
		<wfw:commentRss>http://signpostmarv.name/2010/02/10/sl-script-triggered-sounds-and-viewer-audio-channels/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Quick SL Achievements web client demo</title>
		<link>http://signpostmarv.name/2009/10/14/quick-sl-achievements-web-client-demo/</link>
		<comments>http://signpostmarv.name/2009/10/14/quick-sl-achievements-web-client-demo/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 00:10:03 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[How Marv would fix Second Life]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[achievements]]></category>

		<guid isPermaLink="false">http://signpostmarv.name/?p=411</guid>
		<description><![CDATA[Since I've made some progress on the project, I decided to create this video demonstrating the web client for the SL Achievements API that I'm working on. ]]></description>
		<wfw:commentRss>http://signpostmarv.name/2009/10/14/quick-sl-achievements-web-client-demo/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Metaverse ID: first Second Life WordPress plugin in the official directory</title>
		<link>http://signpostmarv.name/2009/05/25/metaverse-id-first-second-life-wordpress-plugin-in-the-official-directory/</link>
		<comments>http://signpostmarv.name/2009/05/25/metaverse-id-first-second-life-wordpress-plugin-in-the-official-directory/#comments</comments>
		<pubDate>Mon, 25 May 2009 14:53:04 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[How Marv would fix Second Life]]></category>
		<category><![CDATA[WordPress]]></category>
		<category><![CDATA[firsts]]></category>
		<category><![CDATA[mv-id]]></category>

		<guid isPermaLink="false">http://blog.signpostmarv.name/?p=360</guid>
		<description><![CDATA[Okay, I know oldbies hate it when something floats around about &#8220;firsts&#8221; in Second Life, but I do think its rather nifty that Metaverse ID is the first plugin for Second Life listed in the official WordPress Plugin Directory!]]></description>
		<wfw:commentRss>http://signpostmarv.name/2009/05/25/metaverse-id-first-second-life-wordpress-plugin-in-the-official-directory/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Metaverse ID plugin released to public</title>
		<link>http://signpostmarv.name/2009/05/07/metaverse-id-plugin-released-to-public/</link>
		<comments>http://signpostmarv.name/2009/05/07/metaverse-id-plugin-released-to-public/#comments</comments>
		<pubDate>Thu, 07 May 2009 16:52:05 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[How Marv would fix Second Life]]></category>
		<category><![CDATA[WordPress]]></category>
		<category><![CDATA[mv-id]]></category>
		<category><![CDATA[plugin]]></category>
		<category><![CDATA[uhu5]]></category>
		<category><![CDATA[wordpess]]></category>

		<guid isPermaLink="false">http://blog.signpostmarv.name/?p=350</guid>
		<description><![CDATA[Currently at version 0.5 (yay incremental improvements!), I&#8217;ve decided to push the code to the public SVN server over at google code. I&#8217;ve also created a wiki page describing Metaverse ID, that&#8217;ll I&#8217;ll be keeping up to date with the supported Metaverses etc. Please file any bugs you discover in the plugin on the Google [...]]]></description>
		<wfw:commentRss>http://signpostmarv.name/2009/05/07/metaverse-id-plugin-released-to-public/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Retiring swslr project</title>
		<link>http://signpostmarv.name/2009/04/30/retiring-swslr-project/</link>
		<comments>http://signpostmarv.name/2009/04/30/retiring-swslr-project/#comments</comments>
		<pubDate>Thu, 30 Apr 2009 23:23:32 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[How Marv would fix Second Life]]></category>
		<category><![CDATA[sw.slr]]></category>

		<guid isPermaLink="false">http://blog.signpostmarv.name/?p=348</guid>
		<description><![CDATA[So I&#8217;ve decided to retire the swslr project. I&#8217;d like to thank Pyrii, Zai and Gwyn for the feedback they&#8217;ve given me on various aspects of the project, and I&#8217;d like to thank Ina for hosting the database the last several months! There are a few reasons I&#8217;ve decided to retire the project- some of [...]]]></description>
		<wfw:commentRss>http://signpostmarv.name/2009/04/30/retiring-swslr-project/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Feature Requests</title>
		<link>http://signpostmarv.name/2009/01/25/feature-requests/</link>
		<comments>http://signpostmarv.name/2009/01/25/feature-requests/#comments</comments>
		<pubDate>Sun, 25 Jan 2009 13:08:02 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[How Marv would fix Second Life]]></category>
		<category><![CDATA[sw.slr]]></category>

		<guid isPermaLink="false">http://blog.signpostmarv.name/?p=326</guid>
		<description><![CDATA[I&#8217;m experimenting with using Google Moderator to handle feature requests. Head over there, vote on a suggestion, or make a new one yourself!]]></description>
		<wfw:commentRss>http://signpostmarv.name/2009/01/25/feature-requests/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Is your password secure ? Probably not secure enough!</title>
		<link>http://signpostmarv.name/2009/01/16/is-your-password-secure-probably-not-secure-enough/</link>
		<comments>http://signpostmarv.name/2009/01/16/is-your-password-secure-probably-not-secure-enough/#comments</comments>
		<pubDate>Sat, 17 Jan 2009 05:04:51 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[How Marv would fix Second Life]]></category>

		<guid isPermaLink="false">http://blog.signpostmarv.name/?p=324</guid>
		<description><![CDATA[Okay, this topic rears its head again. Your Second Life password cannot be longer than 16 characters. several of the examples Jeska provides are invalid because of this arbitrary limit. There is no good reason for passwords being limited to 16 characters. OpenID logins for Second Life are trivial to implement..]]></description>
		<wfw:commentRss>http://signpostmarv.name/2009/01/16/is-your-password-secure-probably-not-secure-enough/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Auto-discovery of OpenSim Simulator Creations</title>
		<link>http://signpostmarv.name/2008/12/15/auto-discovery-of-opensim-simulator-creations/</link>
		<comments>http://signpostmarv.name/2008/12/15/auto-discovery-of-opensim-simulator-creations/#comments</comments>
		<pubDate>Mon, 15 Dec 2008 18:18:26 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[How Marv would fix Second Life]]></category>
		<category><![CDATA[OpenSim]]></category>

		<guid isPermaLink="false">http://blog.signpostmarv.name/?p=313</guid>
		<description><![CDATA[Update: After poking around the Microformats Wiki, I&#8217;ve altered my proposal slightly to use the enclosure value. Timeless Prototype With the recent increase in OpenSim usage, the natural progression will be for people to offer entire simulator creations for download. What we now need is a searchable tag to easily find such downloadable simulators. I&#8217;m [...]]]></description>
		<wfw:commentRss>http://signpostmarv.name/2008/12/15/auto-discovery-of-opensim-simulator-creations/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Userscript to circumvent lack of Content-Type header setting support</title>
		<link>http://signpostmarv.name/2008/10/21/userscript-to-circumvent-lack-of-content-type-header-setting-support/</link>
		<comments>http://signpostmarv.name/2008/10/21/userscript-to-circumvent-lack-of-content-type-header-setting-support/#comments</comments>
		<pubDate>Tue, 21 Oct 2008 13:03:03 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[How Marv would fix Second Life]]></category>
		<category><![CDATA[greasemonkey]]></category>
		<category><![CDATA[HTTP]]></category>
		<category><![CDATA[lsl]]></category>
		<category><![CDATA[userscript]]></category>
		<category><![CDATA[workaround]]></category>

		<guid isPermaLink="false">http://blog.signpostmarv.name/?p=296</guid>
		<description><![CDATA[After finding that the new HTTP In support in LSL didn&#8217;t allow the Content-Type header to be set, I developed a Userscript for Greasemonkey to circumvent the issue by utilising Firefox&#8217;s support for data URIs. Install Userscript.]]></description>
		<wfw:commentRss>http://signpostmarv.name/2008/10/21/userscript-to-circumvent-lack-of-content-type-header-setting-support/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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