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	<title>Comments for SignpostMarv&#039;s Blog</title>
	<atom:link href="http://signpostmarv.name/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://signpostmarv.name</link>
	<description>Thoughts of a Geek &#38; SL Resident</description>
	<lastBuildDate>Wed, 03 Mar 2010 12:28:55 +0000</lastBuildDate>
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		<title>Comment on Quick SL Achievements web client demo by Business and Technology in Second Life &#187; Not There Any More</title>
		<link>http://signpostmarv.name/2009/10/14/quick-sl-achievements-web-client-demo/comment-page-1/#comment-847</link>
		<dc:creator>Business and Technology in Second Life &#187; Not There Any More</dc:creator>
		<pubDate>Wed, 03 Mar 2010 12:28:55 +0000</pubDate>
		<guid isPermaLink="false">http://signpostmarv.name/?p=411#comment-847</guid>
		<description>[...] get &#8220;ratings&#8221; and &#8220;goals&#8221; to follow doing social activity (something which recently was brought up for SL as [...]</description>
		<content:encoded><![CDATA[<p>[...] get &#8220;ratings&#8221; and &#8220;goals&#8221; to follow doing social activity (something which recently was brought up for SL as [...]</p>
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		<title>Comment on Second Life: Script-triggered Sounds and Viewer Audio Channels by SignpostMarv</title>
		<link>http://signpostmarv.name/2010/02/10/sl-script-triggered-sounds-and-viewer-audio-channels/comment-page-1/#comment-772</link>
		<dc:creator>SignpostMarv</dc:creator>
		<pubDate>Wed, 10 Feb 2010 19:59:26 +0000</pubDate>
		<guid isPermaLink="false">http://signpostmarv.name/?p=447#comment-772</guid>
		<description>Personally, I don&#039;t think it&#039;d be an appropriate use of media streaming to pipe external MP3/Ogg Vorbis audio outside it&#039;s existing channel unless the playing field was levelled to allow script-triggered sounds to be made omnipresent and media/music to be made spacial it won&#039;t be as fun.

Think along the lines of being able to have a script declare an object as being the spacial source for individual audio channels in a media/music stream, i.e. creating a pair of speaker objects, setting one to left channel, and the other to the right channel. This would likely improve immersion in a variety of scenarios: having your in-world TV hooked up to a virtual 5.1 surround sound system so you could practice placing the speakers before shifting furniture around your own home, or club having the speaker cabinets set as the spacial source so those wanting to use voice chat on the public parcel could congregate away from the speakers (similar to how one might behave in a physical club).</description>
		<content:encoded><![CDATA[<p>Personally, I don&#8217;t think it&#8217;d be an appropriate use of media streaming to pipe external MP3/Ogg Vorbis audio outside it&#8217;s existing channel unless the playing field was levelled to allow script-triggered sounds to be made omnipresent and media/music to be made spacial it won&#8217;t be as fun.</p>
<p>Think along the lines of being able to have a script declare an object as being the spacial source for individual audio channels in a media/music stream, i.e. creating a pair of speaker objects, setting one to left channel, and the other to the right channel. This would likely improve immersion in a variety of scenarios: having your in-world TV hooked up to a virtual 5.1 surround sound system so you could practice placing the speakers before shifting furniture around your own home, or club having the speaker cabinets set as the spacial source so those wanting to use voice chat on the public parcel could congregate away from the speakers (similar to how one might behave in a physical club).</p>
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		<title>Comment on Second Life: Script-triggered Sounds and Viewer Audio Channels by Elric Ember</title>
		<link>http://signpostmarv.name/2010/02/10/sl-script-triggered-sounds-and-viewer-audio-channels/comment-page-1/#comment-769</link>
		<dc:creator>Elric Ember</dc:creator>
		<pubDate>Wed, 10 Feb 2010 01:07:27 +0000</pubDate>
		<guid isPermaLink="false">http://signpostmarv.name/?p=447#comment-769</guid>
		<description>Would be nice--and probably easy to reuse existing code--to assign a parcel media URL to the Ambient channel.</description>
		<content:encoded><![CDATA[<p>Would be nice&#8211;and probably easy to reuse existing code&#8211;to assign a parcel media URL to the Ambient channel.</p>
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		<title>Comment on Fixing a pet peeve with the display of many Twitter avatars on a single page by SignpostMarv</title>
		<link>http://signpostmarv.name/2010/01/12/css-jquery-fixing-display-of-many-twitter-avatars/comment-page-1/#comment-761</link>
		<dc:creator>SignpostMarv</dc:creator>
		<pubDate>Sun, 07 Feb 2010 11:33:24 +0000</pubDate>
		<guid isPermaLink="false">http://signpostmarv.name/?p=437#comment-761</guid>
		<description>I did discover a bug with large numbers of error events not firing in FF https://bugzilla.mozilla.org/show_bug.cgi?id=539982

reset.css is a copy of Eric Meyer&#039;s &lt;a href=&quot;http://meyerweb.com/eric/tools/css/reset/&quot; rel=&quot;nofollow&quot;&gt;Reset CSS&lt;/a&gt;.

If the images aren&#039;t 24x24, make sure to alter the style rules for .tweeters li and .tweeters .not-loaded</description>
		<content:encoded><![CDATA[<p>I did discover a bug with large numbers of error events not firing in FF <a href="https://bugzilla.mozilla.org/show_bug.cgi?id=539982" rel="nofollow">https://bugzilla.mozilla.org/show_bug.cgi?id=539982</a></p>
<p>reset.css is a copy of Eric Meyer&#8217;s <a href="http://meyerweb.com/eric/tools/css/reset/" rel="nofollow">Reset CSS</a>.</p>
<p>If the images aren&#8217;t 24&#215;24, make sure to alter the style rules for .tweeters li and .tweeters .not-loaded</p>
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	<item>
		<title>Comment on Fixing a pet peeve with the display of many Twitter avatars on a single page by Benoit</title>
		<link>http://signpostmarv.name/2010/01/12/css-jquery-fixing-display-of-many-twitter-avatars/comment-page-1/#comment-760</link>
		<dc:creator>Benoit</dc:creator>
		<pubDate>Sun, 07 Feb 2010 00:03:04 +0000</pubDate>
		<guid isPermaLink="false">http://signpostmarv.name/?p=437#comment-760</guid>
		<description>Hi

I&#039;ve tried the script with jQuery but the result under FF 3.5 are rather surprising. I can email you a picture but basically the ALT text are immediately displayed and they are overlapping. Then the images start to appear, and, if the image is not 24x24, it is NOT enforced.

Suggestions?  I probably have done something wrong... I have NOT imported the href=&quot;http://static.marvulous.co.uk/%C2%B5/css/reset.css&quot;  but the rest in the  as per example...

Thanks

Benoit</description>
		<content:encoded><![CDATA[<p>Hi</p>
<p>I&#8217;ve tried the script with jQuery but the result under FF 3.5 are rather surprising. I can email you a picture but basically the ALT text are immediately displayed and they are overlapping. Then the images start to appear, and, if the image is not 24&#215;24, it is NOT enforced.</p>
<p>Suggestions?  I probably have done something wrong&#8230; I have NOT imported the href=&#8221;http://static.marvulous.co.uk/%C2%B5/css/reset.css&#8221;  but the rest in the  as per example&#8230;</p>
<p>Thanks</p>
<p>Benoit</p>
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	<item>
		<title>Comment on Fixing a pet peeve with the display of many Twitter avatars on a single page by SignpostMarv</title>
		<link>http://signpostmarv.name/2010/01/12/css-jquery-fixing-display-of-many-twitter-avatars/comment-page-1/#comment-680</link>
		<dc:creator>SignpostMarv</dc:creator>
		<pubDate>Wed, 13 Jan 2010 20:20:46 +0000</pubDate>
		<guid isPermaLink="false">http://signpostmarv.name/?p=437#comment-680</guid>
		<description>I&#039;ve added some modifications to the CSS to make things work under IE6, let me know if things work on your IE6 machine as I&#039;m running it via multi-IE :-P</description>
		<content:encoded><![CDATA[<p>I&#8217;ve added some modifications to the CSS to make things work under IE6, let me know if things work on your IE6 machine as I&#8217;m running it via multi-IE :-P</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Fixing a pet peeve with the display of many Twitter avatars on a single page by Benoit</title>
		<link>http://signpostmarv.name/2010/01/12/css-jquery-fixing-display-of-many-twitter-avatars/comment-page-1/#comment-678</link>
		<dc:creator>Benoit</dc:creator>
		<pubDate>Wed, 13 Jan 2010 16:29:28 +0000</pubDate>
		<guid isPermaLink="false">http://signpostmarv.name/?p=437#comment-678</guid>
		<description>Very interesting post. I will try it but I can say that the demo page under IE 6 looks quite bad and cascading... (I know &quot;IE6 must die&quot; and all that...)

I&#039;ll try to check it at home (where I have a proper browser!)

Benoit</description>
		<content:encoded><![CDATA[<p>Very interesting post. I will try it but I can say that the demo page under IE 6 looks quite bad and cascading&#8230; (I know &#8220;IE6 must die&#8221; and all that&#8230;)</p>
<p>I&#8217;ll try to check it at home (where I have a proper browser!)</p>
<p>Benoit</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Relocate Theme Style by WordPress Plugin Releases for 10/05 &#171; Weblog Tools Collection</title>
		<link>http://signpostmarv.name/relocate-theme-style/comment-page-1/#comment-428</link>
		<dc:creator>WordPress Plugin Releases for 10/05 &#171; Weblog Tools Collection</dc:creator>
		<pubDate>Mon, 05 Oct 2009 20:23:43 +0000</pubDate>
		<guid isPermaLink="false">http://signpostmarv.name/?page_id=409#comment-428</guid>
		<description>[...] Relocate Theme Style [...]</description>
		<content:encoded><![CDATA[<p>[...] Relocate Theme Style [...]</p>
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	<item>
		<title>Comment on I Took The Tateru Comic Challenge by Five shots: The Star &#171; Dwell On It</title>
		<link>http://signpostmarv.name/2009/10/01/i-took-the-tateru-comic-challenge/comment-page-1/#comment-419</link>
		<dc:creator>Five shots: The Star &#171; Dwell On It</dc:creator>
		<pubDate>Fri, 02 Oct 2009 07:03:23 +0000</pubDate>
		<guid isPermaLink="false">http://signpostmarv.name/?p=402#comment-419</guid>
		<description>[...] SignpostMarv Martin [...]</description>
		<content:encoded><![CDATA[<p>[...] SignpostMarv Martin [...]</p>
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	<item>
		<title>Comment on I Took The Tateru Comic Challenge by Botgirl Questi</title>
		<link>http://signpostmarv.name/2009/10/01/i-took-the-tateru-comic-challenge/comment-page-1/#comment-416</link>
		<dc:creator>Botgirl Questi</dc:creator>
		<pubDate>Thu, 01 Oct 2009 15:24:28 +0000</pubDate>
		<guid isPermaLink="false">http://signpostmarv.name/?p=402#comment-416</guid>
		<description>Great work! I wish more people had participated.</description>
		<content:encoded><![CDATA[<p>Great work! I wish more people had participated.</p>
]]></content:encoded>
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