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	<title>SignpostMarv&#039;s Blog</title>
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	<link>http://signpostmarv.name</link>
	<description>Thoughts of a Code Monkey</description>
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		<title>Aurora-Sim WebAPI Roadmap</title>
		<link>http://signpostmarv.name/2012/03/25/aurora-sim-webui-roadmap/</link>
		<comments>http://signpostmarv.name/2012/03/25/aurora-sim-webui-roadmap/#comments</comments>
		<pubDate>Sun, 25 Mar 2012 12:34:43 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[Aurora-Sim]]></category>

		<guid isPermaLink="false">http://signpostmarv.name/?p=503</guid>
		<description><![CDATA[1.x I&#8217;m considering our frozen branch to be the 1.x release- it gets no new features, only bug fixes at this point 2.x This work focuses on the separation between the original PHP and the c# module should be complete, allowing for more flexible development. Remove the manual SQL installation step. Port all usage of [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Deploying OpenSim on Windows Server 2008</title>
		<link>http://signpostmarv.name/2011/02/10/deploying-opensim-on-windows-server-2008/</link>
		<comments>http://signpostmarv.name/2011/02/10/deploying-opensim-on-windows-server-2008/#comments</comments>
		<pubDate>Thu, 10 Feb 2011 19:23:35 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[OpenSim]]></category>
		<category><![CDATA[how-to]]></category>
		<category><![CDATA[windows server 2008]]></category>

		<guid isPermaLink="false">http://signpostmarv.name/?p=476</guid>
		<description><![CDATA[This article was written at work, but I thought it might be of use to current and potential OpenSim users :-) Lates OSGrid Binaries are available from their website. Requirements MySQL (ftp://ftp.mirrorservice.org/sites/ftp.mysql.com/Downloads/MySQL-5.5/mysql-5.5.8-win32.msi used) OpenSim (http://download.osgrid.org/osgrid.opensim-01262011.v0.7.1.c472764.zip used) The IP address of the machine that OpenSim is being installed on. Installation MySQL Start the installer Click &#34;Next&#34; [...]]]></description>
		<wfw:commentRss>http://signpostmarv.name/2011/02/10/deploying-opensim-on-windows-server-2008/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Life On Mars/Ashes to Ashes: It&#8217;s over now</title>
		<link>http://signpostmarv.name/2010/05/22/ashes-to-ashes/</link>
		<comments>http://signpostmarv.name/2010/05/22/ashes-to-ashes/#comments</comments>
		<pubDate>Sat, 22 May 2010 02:15:20 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[Rants]]></category>
		<category><![CDATA[ashes to ashes]]></category>
		<category><![CDATA[life on mars]]></category>

		<guid isPermaLink="false">http://signpostmarv.name/?p=466</guid>
		<description><![CDATA[I&#8217;ve just finished watching the final episode of Ashes to Ashes season 3. The ending didn&#8217;t come as a complete surprise, since two years ago I wrote up my thoughts on possible explanations for what was happening. Granted, I was wrong about what if Gene Hunt is an “angel”, but I was right about a [...]]]></description>
		<wfw:commentRss>http://signpostmarv.name/2010/05/22/ashes-to-ashes/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Dogbert: Viewer Advocate</title>
		<link>http://signpostmarv.name/2010/05/04/dogbert-viewer-advocate/</link>
		<comments>http://signpostmarv.name/2010/05/04/dogbert-viewer-advocate/#comments</comments>
		<pubDate>Tue, 04 May 2010 18:32:45 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Dilbert]]></category>
		<category><![CDATA[dogbert]]></category>

		<guid isPermaLink="false">http://signpostmarv.name/?p=461</guid>
		<description><![CDATA[Original Strip Dilbert characters are by Scott Adams and ©2009, United Feature Syndicate, Inc. Mashup created under the Collaborative Content License of The Official Dilbert Website terms, from where the above images originated.]]></description>
		<wfw:commentRss>http://signpostmarv.name/2010/05/04/dogbert-viewer-advocate/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Updates to agni.sl.mapapi.net</title>
		<link>http://signpostmarv.name/2010/04/14/updates-to-agni-sl-mapapi-net/</link>
		<comments>http://signpostmarv.name/2010/04/14/updates-to-agni-sl-mapapi-net/#comments</comments>
		<pubDate>Wed, 14 Apr 2010 14:43:26 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[How Marv would fix Second Life]]></category>
		<category><![CDATA[agni.sl.mapapi.net]]></category>
		<category><![CDATA[sl-map]]></category>
		<category><![CDATA[slurl]]></category>

		<guid isPermaLink="false">http://signpostmarv.name/?p=453</guid>
		<description><![CDATA[<p>I've made quite a few changes to my pluggable version of slurl.com, most of which centred around replacing the <em>hash-slurl.js</em> plugin with <em>hash-fu.js</em>. Below is a summary of the changes made today.</p>]]></description>
		<wfw:commentRss>http://signpostmarv.name/2010/04/14/updates-to-agni-sl-mapapi-net/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Second Life: Script-triggered Sounds and Viewer Audio Channels</title>
		<link>http://signpostmarv.name/2010/02/10/sl-script-triggered-sounds-and-viewer-audio-channels/</link>
		<comments>http://signpostmarv.name/2010/02/10/sl-script-triggered-sounds-and-viewer-audio-channels/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 00:22:28 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[How Marv would fix Second Life]]></category>
		<category><![CDATA[audio]]></category>
		<category><![CDATA[lsl]]></category>

		<guid isPermaLink="false">http://signpostmarv.name/?p=447</guid>
		<description><![CDATA[Second Life allows objects to be scripted to trigger the playback of sounds. These can include anything including (but not limited to) birdsong, gunshots, clicks and sound bites. The viewer- or at least those intended to present the full audio-visual experience (there are text-only applications for accessing Second Life)- has an audio preferences panel, giving [...]]]></description>
		<wfw:commentRss>http://signpostmarv.name/2010/02/10/sl-script-triggered-sounds-and-viewer-audio-channels/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Fixing a pet peeve with the display of many Twitter avatars on a single page</title>
		<link>http://signpostmarv.name/2010/01/12/css-jquery-fixing-display-of-many-twitter-avatars/</link>
		<comments>http://signpostmarv.name/2010/01/12/css-jquery-fixing-display-of-many-twitter-avatars/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 22:04:42 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[How Marv would fix the Web]]></category>
		<category><![CDATA[css]]></category>
		<category><![CDATA[html]]></category>
		<category><![CDATA[jquery]]></category>
		<category><![CDATA[spotify]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://signpostmarv.name/?p=437</guid>
		<description><![CDATA[So I sent Suzen Juel a tweet about Spotify, suggesting that if not for distributing her own music, she could use it to let her fans know what music she likes. Twitter being twitter and having the open API that it does, SpotiChart had a tweetbot that detected the presence of a link to Spotify [...]]]></description>
		<wfw:commentRss>http://signpostmarv.name/2010/01/12/css-jquery-fixing-display-of-many-twitter-avatars/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Observation: Police and Fuel Prices</title>
		<link>http://signpostmarv.name/2010/01/12/observation-police-and-fuel-prices/</link>
		<comments>http://signpostmarv.name/2010/01/12/observation-police-and-fuel-prices/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 19:24:35 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[fuel]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[police]]></category>

		<guid isPermaLink="false">http://signpostmarv.name/2010/01/12/observation-police-and-fuel-prices/</guid>
		<description><![CDATA[So it seems that fuel prices have reached the point where the local constabulary are being sent out on public transport instead of doing rounds in a patrol car.]]></description>
		<wfw:commentRss>http://signpostmarv.name/2010/01/12/observation-police-and-fuel-prices/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WebComic RSS</title>
		<link>http://signpostmarv.name/2009/11/18/webcomic-rss/</link>
		<comments>http://signpostmarv.name/2009/11/18/webcomic-rss/#comments</comments>
		<pubDate>Wed, 18 Nov 2009 04:48:18 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[PHP]]></category>
		<category><![CDATA[rss]]></category>
		<category><![CDATA[uhu-6]]></category>
		<category><![CDATA[webcomic]]></category>

		<guid isPermaLink="false">http://signpostmarv.name/?p=428</guid>
		<description><![CDATA[I had a poke around my public services (the stuff on services.signpostmarv.name), cleaned up a bunch of crap that was no-longer in use, then decided to poke around the code for my WebComic RSS service. There&#8217;s a mix of UHU4 and UHU5 code in there, so I thought it was time to start upgrading the [...]]]></description>
		<wfw:commentRss>http://signpostmarv.name/2009/11/18/webcomic-rss/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Quick SL Achievements web client demo</title>
		<link>http://signpostmarv.name/2009/10/14/quick-sl-achievements-web-client-demo/</link>
		<comments>http://signpostmarv.name/2009/10/14/quick-sl-achievements-web-client-demo/#comments</comments>
		<pubDate>Wed, 14 Oct 2009 00:10:03 +0000</pubDate>
		<dc:creator>SignpostMarv</dc:creator>
				<category><![CDATA[How Marv would fix Second Life]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[achievements]]></category>

		<guid isPermaLink="false">http://signpostmarv.name/?p=411</guid>
		<description><![CDATA[Since I've made some progress on the project, I decided to create this video demonstrating the web client for the SL Achievements API that I'm working on. ]]></description>
		<wfw:commentRss>http://signpostmarv.name/2009/10/14/quick-sl-achievements-web-client-demo/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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